Description: Actual Game Great Naval Battles Vol IV Burning Steel 1939-42 1-Click Install Windows 11, 10, 8, 7, Vista, XP (SSI 1995) MY PROMISE My games are genuine, install in one step, look, sound and play in Windows 11, 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years. WHAT IS INCLUDED This listing includes the original game CD. A complete electronic manual is also included. The box is pictured for reference and is not included. I will also provide a compatibility CD that will allow the game to run under Windows 11, 10, 8, 7, Vista and XP. INSTALLATION One step: Insert my CD and the game will work on your computer. Done. Yes, it's that simple. Want to play? Click the icon. Want the game off your computer? Click Uninstall. Zero hassle. TECH SUPPORT Rapid response technical support for three years is always an e-mail or phone call away. In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process. The Game Great Naval Battles IV: Burning Steel is the last part of the quite interesting GNB series by SSI. It covers naval warfare in World War II with a focus on artillery battles rather than aerial attacks (similar to Task Force 1942 by Microprose). In this fourth part the combatants are restricted to the major European powers like Germany, the UK, France, Italy and Russia. You have the opportunity to play historical and hypothetical scenarios which last from some hours to a few weeks. But here's also showing the major flaw of this game: there's no actual campaign mode like in the first 2 parts but just these scenarios. As a compensation there's the option to play a random scenario which sets all Axis and Allied ships against each other on a fictual battlefield. But here all ships are grouped into random task forces, placed randomly across the map and on the edges of the all-water map 2 ports for each side are randomly placed. So it's more a action- packed skirmish than a strategically planned campaign. No real substitution. The excellent controls of your ships and task forces haven't been changed since the first part (why should they?). You can freely decide the degree to which you want to take over control. Whether you just want to plot waypoints and set main targets for your task force or control every station yourself from guns to damage parties to floatplanes - it's up to you. This possibility - together with the 4 skill levels - brings a lot of options into this game. The various stations include the flag bridge and the ship bridge, where you can plot courses, determine targets and get general infos, the airops where you can launch floatplanes which will hover over your target to improve accuracy, the torpedo station (if there are any available that is), the secondary guns and the lookout. An interesting station is damage control. Every ship is shown in numerous decks with the important ship parts on this respective deck and it has - according to its size and tech level - a number of damage parties. Especially dangerous hits like holes in the hull which result in extensive flooding or fires in magazines have to be dealt with first. Too much water on one side will result in capsize of the ship while a fire in a magazine can cause a spectacular explosion (as it happened to England's pride, the Hood). The most realistic station is main gun control. As it is historically accurate you first fire some salvos to get the vicinity of the target. When most shells are close to the enemy ship only then you switch to full salvos to do maximum damage. You can also select how far the shells should be spread over the target vicinity. Of course there are also some aircraft carriers included (mostly British, but also the never finished German carrier Graf Zeppelin), but the most emphasis lies on artillery duels. They can take quite some time if more ships are involved and include every strategy you can expect. Damaged vessels lay smoke curtains, capital ships will try to present you their broadside so that they can fire all their guns while destroyers will charge at you with high speeds to make a torpedo run. This makes constant maneuvering necessary so you don't end up between two groups of destroyers firing torpedos from either side while the battleships pound you from out front. An extensive database keeps you informed about all ship and aircraft classes and provides important details about guns and torpedo ranges. The graphics are ok though the ships look quite choppy from close range. Sound is limited to some ship bells and gunfire, nothing extraordinary there. I really liked the GNB series from part 1 on and overall it's a good simulation. Burning Steel is a suitable finish to a great series. Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any recent version of Windows.
Price: 19.95 USD
Location: East Northport, New York
End Time: 2024-01-27T00:22:41.000Z
Shipping Cost: N/A USD
Product Images
Item Specifics
Restocking Fee: No
Return shipping will be paid by: Seller
All returns accepted: Returns Accepted
Item must be returned within: 60 Days
Refund will be given as: Money back or replacement (buyer's choice)
Custom Bundle: Yes
Tech Support: THREE YEARS
Windows Versions: (32/64) 11, 10, 8, 7, Vista, XP
Publisher: Allvideo Classic Games
Manufacturer Warranty: THREE YEARS
Platform: Windows, PC
Game Name: Game and Compatibility Disc