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Gamification : Using Gaming Technology for Achieving Goals Theres

Description: Book

Price: 10.64 USD

Location: Mishawaka, Indiana

End Time: 2024-11-23T05:35:47.000Z

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Gamification : Using Gaming Technology for Achieving Goals TheresGamification : Using Gaming Technology for Achieving Goals Theres

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Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

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Features: EX-LIBRARY

Book Title: Gamification : Using Gaming Technology for Achieving Goals Theres

Number of Pages: 48 Pages

Publication Name: Gamification : Using Gaming Technology for Achieving Goals

Language: English

Publisher: Rosen Publishing Group

Subject: Computer Science, Motivational, Gambling / General (See Also Self-Help / Compulsive Behavior / Gambling), Computer Literacy

Publication Year: 2013

Item Weight: 11.2 Oz

Type: Textbook

Item Length: 9.2 in

Subject Area: Computers, Games & Activities, Business & Economics

Author: Therese Shea

Item Width: 7.2 in

Series: Digital and Information Literacy Ser.

Format: Library Binding

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